Welcome to the simulation! We hope you enjoy the ride. Here is a summary of the controls for this specific iteration:

move the MOUSE to look around (current WebGL build has issue with mouse sensitivity)

WASD to move around

SPACE to jump

SHIFT to sprint if you're in a hurry!

RIGHT MOUSE CLICK to select an object (selected objects have a silly sparkle effect and you can select multiple platforms at the same time.)

LEFT MOUSE CLICK to assign an ability to object (you can have different abilities assigned to different platforms)

E to launch set ability for selected objects

Q to clear all selected objects

ESC or H to open in game menu where you can RESET the level

Abilities:

1 - Warp object from current position to warp point (blue effect). Use R to set a point where you want the platform to start moving to when you launch the ability!

2 - Stop object

3 - Apply Gravity to object



This is a WIP project I've been working on for roughly 2 months now. It's a first person puzzle platformer where the player is sent to a simulation where you can manipulate for certain objects in order to traverse around the simulation. When a story component is introduced, you'll find out something's not quite right with this particular iteration of the simulation...

I started the project off by creating the player abilities and a rough player movement and implementing the abilities I wanted the player to have in the game. It's visually and mechanically quite rough, and most of the vfx is still throwaway and there is no sfx included yet.

This is a build for testing purposes. If you have any questions or comments let me know!

vers. 0.12 adds persistent music and sfx for abilities in addition to some bugfixes

vers. 0.13 adds a few bug fixes and a couple of new levels



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